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How to make Sickness in Little Alchemy 2?

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  • 4 min read

Little Alchemy 2, the addictive and imaginative puzzle game, captivates players by allowing them to mix and match a wide variety of elements to discover new items, concepts, and phenomena. One particularly interesting and complex element you can create is Sickness.

This guide will walk you through the steps needed to add Sickness to your ever-expanding list of discoveries. You can watch the video below or continue reading the article.

Also read: How to make Cold in Little Alchemy 2?

Combinations to create Sickness

There are three combinations that you can use to create Sickness in Little Alchemy 2 and they are mentioned below:

  • Human + Bacteria
  • Human + Swamp
  • Human + Sickness

Creating Sickness in Little Alchemy 2

To create Sickness in Little Alchemy 2, we will use Human and Bacteria.

To create Sickness follow the steps below:

Step 1: To create Sickness we need Human and Bacteria. To create Human we need Clay and Life and to create Bacteria we will use Life and Mud.

Let’s start by combining Earth and Water to create Mud.

Step 2: We will combine Fire and Fire to create Energy.

Step 3: To create Lava, combine Earth and Fire.

Step 4: We will combine Air and Lava to create Stone.

Step 5: To create Clay, we will combine Stone and Mud.

Step 6: Combine Water and Water to create a Puddle.

Step 7: Combine Puddle and Puddle to create a Pond.

Step 8: Now, we will be combining Pond and Pond to create Lake.

Step 9: Combine Lake and Lake to create a Sea.

Step 10: Finally, combine the Sea and Earth to create a Primordial Soup.

Step 11: Combine Primordial Soup and Energy to create Life.

Step 12: To create a Human combine Clay and Life.

Step 13: We have already created Life and Mud in the starting. So, just combine Life with Mud to create Bacteria.

Step 14: Finally, combine Human and Bacteria to create Sickness.

Elements you can create using Sickness

There are various elements that you can create using Sickness and they are mentioned below:

  • Rain + Sickness = Acid Rain
  • Cloud + Sickness = Acid Rain
  • House + Sickness = Hospital
  • Wall + Sickness = Hospital
  • Sickness + Sea = Seasickness
  • Sickness + Ocean = Seasickness
  • Sickness + Lake = Seasickness
  • Sickness + Boat = Seasickness
  • Sickness + Sailboat = Seasickness
  • Sickness + Steamboat = Seasickness
  • Human + Sickness = Sickness

Making Sickness in Little Alchemy 2 is a straightforward process once you understand the basic combinations and steps involved. By understanding the step-by-step process and how different elements interact, you can successfully create Sickness and continue exploring the vast world of Little Alchemy 2. Remember, the key to success in Little Alchemy 2 is experimentation and creativity, so keep exploring and have fun.

Also read: How to make a Star in Little Alchemy 2?

Akash Singh

Akash Singh

Akash is a law graduate who likes to go for bike rides on the weekends soul-searching for answers to his many existential questions. You can contact him here: