Electronic Arts, AT&T and WarnerMedia, have agreed to a deal that will see EA acquire mobile game creator Playdemic for $1.4 billion.
Playdemic is known for its popular game Golf Clash, which allows people from all over the world to compete in real-time. It has been downloaded over 80 million times globally and is a top game in US and UK markets.
Playdemic will add to Electronic Arts’ portfolio of mobile live services, bringing the number to more than 18 of them across several genres, including lifestyle, sports and casual games, among others.
“We are thrilled to officially welcome the Playdemic team to Electronic Arts, adding to our growing mobile portfolio and expanding our leadership in sports. With Playdemic now part of Electronic Arts, we’re excited to bring even more amazing and innovative mobile games to diverse audiences around the world,” said Andrew Wilson, CEO of Electronic Arts.
EA also acquired Codemasters, Glu Mobile and Metalhead Software in the past year.
“I am proud to bring the amazing talent which exists at Playdemic into the EA business, to both continue to build on Golf Clash’s incredible success and to build new games, which we believe can be even more successful in entertaining and engaging audiences globally,” said Paul Gouge, Head of Studio at Playdemic.