Apart from mining and crafting your items, Minecraft has a trading element that you can use as well. Trading in-game is bartering with villagers. All you have to do is give a villager the items he wants for an item you want.
Now there are different occupations that these villagers might have; this means that a villager with a particular occupation will only be able to sell you a certain item.
In this article, we’re talking about the Fletching table in Minecraft and Fletchers by extension.
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Fletching tables in Minecraft?
Out of all the numerous villager occupations in Minecraft, a Fletcher is a villager who has picked up their occupation from a Fletching table, allowing them to deal with ranged weapons.
The Fletching table has no right-click functionality at the moment. However, it can be used for the following purposes.
- Turning unemployed villagers into Fletchers.
- As fuel in furnaces (smelts 1.5 items per block)
- Fletching tables can also be placed under note blocks to produce bass sounds.
Before we transform villagers, let’s craft a Fletching table.
Crafting Fletching tables
Fletching tables naturally generate inside Fletcher houses in villages. However, to craft one, you need the following items.
- 2 x Flint: Found by digging gravel.
- 4 x planks: Can be crafted from wood blocks. You can use any four wood planks when making a Fletching table.
You also need a crafting table to make a Fletching table. Once you have everything ready, follow these steps.
Step 1: Walk up to your crafting table and right-click it to interact.
Step 2: Arrange the items in the order shown below. Once the Fletching table is ready, move it to your inventory.
Once the Fletching table is ready, place it near an unemployed villager and wait for it to interact with the table. Once the villager does so, they’ll become a Fletcher, and you can begin trading.
However, getting a villager to interact with a Fletching table can be a bit of an issue at times. The best way around is to back the villager in a cramped place like their house, seal all exits, place a Fletching table inside and wait for them to interact with the table.
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